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Media - Christmas Eve Ninja Gaiden Screens
Written by Marco Fiori   
Monday, 24 December 2007
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Last Updated ( Monday, 24 December 2007 )
 
Media - C&C Tiberium Reveal Screen
Written by Marco Fiori   
Saturday, 22 December 2007
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Last Updated ( Saturday, 22 December 2007 )
 
Media - New Ninja Gaiden 2 Screens
Written by Marco Fiori   
Friday, 21 December 2007
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Last Updated ( Friday, 21 December 2007 )
 
Media - The Witcher Patch 1.2 Out
Written by Marco Fiori   
Thursday, 20 December 2007

The latest patch for The Witcher has been released.

Click here for download.(113meg)

UPDATE: 17/4/2008 - Be sure to grab 1.3 as well! Released earlier this week.

Patch Notes: 

Gameplay and text bugs fixed:
- Fixes for Alina not being at her home when she should (Act 4).
- Wife's Tears Potion fixes.
- Fixes for usable doors on the swamps (Act 5).
- Fixes for Alchemist in manufacture giving quest items to Geralt (Act 3).
- Fixes for some items to be found in Fields (Act 4).
- Fixes for a disappearing enemy in quest Haunted House (Act2).
- Fixed problems with Alvin's spawn (Act 1).
- Few minor text fixes for all languages.

Code bugs fixed:
- Loading times are much faster!
- Saving is much faster!
- Another portion of stability improvements.
- Fix for rare "red rectangle" effect on loading bar.
- Quest tracking fixes.
- Some cursor fixes connected with finishers in tight places.
- Quest now won't update when Geralt is dead causing multiple problems.
- Autosave mechanism fixes (numeration).
- Savegame files fixes -- some irrelevant information was sometimes generated inside.
- The game won't make an autosave if Geralt has an effect preventing him from talking (like knockdown, stun, push) - the result would be no talking at all for the rest of the game.
- Now you can't attack neutral NPCs if you input the second (etc.) sword sequence in them, while first attacking a hostile.
- Dandelion's music won't be 'echoed' while changing location twice.
- The game can handle broken savegames now – it returns to main menu.
- Motion blur effect won't stay active despite Blizzard potion wearing off – drinking, then changing location, then cutscene.
- Final fixes for weapons disappearing from enemies’ hands.
- Grass and small stones being multiplied – fixed.
- Fixes for receiving damage from Striga while being far away.

Art bugs fixed:
- Few level decoration fixes.
- Fixes for barghest attack animation.

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Last Updated ( Wednesday, 16 April 2008 )
 
Media - New Blood Bowl Screens
Written by Marco Fiori   
Wednesday, 19 December 2007
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