|
Written by Marco Fiori
|
|
Wednesday, 14 May 2008 |
|
Banjo Kazzoie 3 Gameplay Fable 2 Gameplay Ninja Gaiden 2 Gamplay Too Human Gameplay Viva Pinata 2 Gameplay Be first to comment this article |
|
Last Updated ( Wednesday, 14 May 2008 )
|
|
|
Written by Marco Fiori
|
|
Tuesday, 13 May 2008 |
|
Following on from patch 1.01, we’ve got patch 1.02 available for download for the popular Tom Clancy’s Rainbow Six Vegas 2. It’s another 89.9megs off your hard-drive and fixes various things seen below in the change log. While you download, be sure to refresh yourself with our review. As always, we’ve got the file for download right here. Features: * Added Speech Recognition. * Added KillCam and SwapTeam to SADS options. * Added SADS output log and automatic reconnection after network lost. Bugs fixed: * Fixed Players loosing XP when server was closed before end. * Fixed Crashdumps generation. * Fixed Comcast installation error. * Fixed SADS crashes when connecting using custom camo. * Fixed SADS running on Microsoft Windows Server 2003 cannot connect more than 1 client. Be first to comment this article |
|
Last Updated ( Tuesday, 13 May 2008 )
|
|
|
Written by Marco Fiori
|
|
Tuesday, 13 May 2008 |
|
Be first to comment this article |
|
Last Updated ( Tuesday, 13 May 2008 )
|
|
|
Written by Marco Fiori
|
|
Tuesday, 13 May 2008 |
|
We revealed three weeks ago that Assassin’s Creed on the PC was getting a patch and we were indeed correct. Version 1.02 has just been released and will eat up 35megs of your precious hard-drive space. In case you’ve missed our review of Assassin’s Creed on the PC be sure to catch up on your reading while you download it. Patch notes below. You can grab it off the download server from HERE. * Fixed a rare crash while riding the horse in Kingdom * Fixed a corruption of Altair’s robe on certain graphics hardware * Cursor is now centred when accessing the Map * Fixed a few problems with Alt-Tab * Fixed a graphical bug in the final fight * Fixed a few graphical problems with dead bodies * Fixed pixilation with post-FX enabled on certain graphics hardware * Fixed a small bug in the DNA Menu that would cause the image to disappear if the arrow was clicked rapidly * Fixed some graphical corruption in Present Room with low Level Of Detail * Character input is now cancelled if the controller is unplugged while moving * Added support for x64 versions of Windows * Fixed broken post-effects on DirectX 10.1 enabled cards Comments (3) |
|
Last Updated ( Tuesday, 13 May 2008 )
|
|
|
Written by Marco Fiori
|
|
Tuesday, 13 May 2008 |
|
Be first to comment this article |
|
Last Updated ( Tuesday, 13 May 2008 )
|
|
|
|
<< Start < Prev 1 2 3 4 5 6 7 8 9 10 Next > End >>
|
| Results 1 - 9 of 131 |